With a team of 4 great artists, we are trying to build a game. Within two month we managed to create a working (alpha) demo. The teamwork is well divided and the tasks I took upon me are the following: Project Coordinator, Prop Modeler, Environment Artist, UV-Layout editor, Final credits.
Other Artists:
Bram Vanachter - Art Director, Character artist, UV-Layout Editor, Lighting
Sander Vanden Berghe - Prop Modeler, Environment Artist, Animations
Yona Goedertier - UnReal specialist, Trimsheets, Music










Ingame Images:























End Credits