With a team of 4 great artists, we are trying to build a game. Within two month we managed to create a working (alpha) demo. The teamwork is well divided and the tasks I took upon me are the following: Project Coordinator, Prop Modeler, Environment Artist, UV-Layout editor, Final credits. 

Other Artists:
Bram Vanachter - Art Director, Character artist, UV-Layout Editor, Lighting
Sander Vanden Berghe - Prop Modeler, Environment Artist, Animations
Yona Goedertier - UnReal specialist, Trimsheets, Music
Ingame Images:
End Credits

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